Henri Verbeet : wined3d: Pass a wined3d_device_gl pointer to wined3d_device_delete_opengl_contexts_cs().
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
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Zebediah Figura : wined3d: Use wined3d_context_copy_bo_address() in wined3d_buffer_gl_upload_ranges().
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
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Jan Sikorski : wined3d: Introduce a helper function to extract a packet from a command stream.
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
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Jan Sikorski : wined3d: Use wined3d_next_cs_packet() in wined3d_cs_exec_execute_command_list().
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
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Henri Verbeet : wined3d: Move the command list reference counting functions to the end of cs.c.
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
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Jan Sikorski : wined3d: Acquire sampler references for command lists by inspecting CS packets.
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
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Jan Sikorski : Revert "wined3d: Acquire references to samplers in deferred contexts.".
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
1
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Jan Sikorski : wined3d: Acquire shader references for command lists by inspecting CS packets.
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
1
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Jan Sikorski : Revert "wined3d: Acquire references to shaders in deferred contexts.".
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
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