Alexandre Julliard : configure: Assume that sys/wait.h is available on Unix.
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
1
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09 Dec '21
1
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Ivo Ivanov : winebus.sys: Scale the force feedback gain value to the Linux FF_GAIN range.
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
1
0
Ivo Ivanov : winebus.sys: Use SDL_HAPTIC_INFINITY for the infinity durations in the SDL backend.
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
1
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Jinoh Kang : ntdll: Support both HP-UX-like libunwind and LLVM libunwind error codes.
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
1
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Alistair Leslie-Hughes : dbghelp: Fix possible memory leak (Coverity).
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
1
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09 Dec '21
1
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Jan Sikorski : wined3d: Decrement reference count and take the lock atomically for cached objects.
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
1
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Dmitry Timoshkov : d2d1: Implement ID2D1Factory2::CreateStrokeStyle1().
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
1
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Henri Verbeet : wined3d: Pass a wined3d_device_gl pointer to wined3d_device_create_primary_opengl_context_cs().
by Alexandre Julliard 09 Dec '21
by Alexandre Julliard 09 Dec '21
09 Dec '21
1
0