Alistair Leslie-Hughes : xactengine3_7: Implement IXACT3Engine PrepareWave.
by Alexandre Julliard 18 Feb '21
by Alexandre Julliard 18 Feb '21
18 Feb '21
1
0
18 Feb '21
1
0
Vijay Kiran Kamuju : dhtmled.ocx: Implement IOleObject::GetMiscStatus function.
by Alexandre Julliard 18 Feb '21
by Alexandre Julliard 18 Feb '21
18 Feb '21
1
0
Zhiyi Zhang : user32: Send a WM_ACTIVATE message after restoring a minimized top level window.
by Alexandre Julliard 18 Feb '21
by Alexandre Julliard 18 Feb '21
18 Feb '21
1
0
18 Feb '21
1
0
Henri Verbeet : d3d11: Advertise support for shader model 4 compute shaders if compute shaders are supported.
by Alexandre Julliard 18 Feb '21
by Alexandre Julliard 18 Feb '21
18 Feb '21
1
0
Henri Verbeet : wined3d: Recognise the read-only depth/stencil view flags in wined3d_debug_view_desc().
by Alexandre Julliard 18 Feb '21
by Alexandre Julliard 18 Feb '21
18 Feb '21
1
0
1
0
Alexandre Julliard : winebuild: Add a --prefer-native option to set a Wine-specific flag in the PE header.
by Alexandre Julliard 18 Feb '21
by Alexandre Julliard 18 Feb '21
18 Feb '21
1
0
Alexandre Julliard : ntdll: Check the prefer-native flag in the PE header for default load order.
by Alexandre Julliard 18 Feb '21
by Alexandre Julliard 18 Feb '21
18 Feb '21
1
0