Zebediah Figura : wined3d: Implement NOOVERWRITE maps in wined3d_deferred_context_prepare_upload_bo().
by Alexandre Julliard 01 Jul '21
by Alexandre Julliard 01 Jul '21
01 Jul '21
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Zebediah Figura : wined3d: No longer queue WINED3D_CS_QUEUE_MAP operations through wined3d_device_context_ops.
by Alexandre Julliard 01 Jul '21
by Alexandre Julliard 01 Jul '21
01 Jul '21
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Ziqing Hui : d3dx10/tests: Test texture returned by D3DX10CreateTextureFromMemory on failure.
by Alexandre Julliard 01 Jul '21
by Alexandre Julliard 01 Jul '21
01 Jul '21
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Ziqing Hui : d3dx10: Introduce initial D3DX10CreateTextureFromMemory() implementation.
by Alexandre Julliard 01 Jul '21
by Alexandre Julliard 01 Jul '21
01 Jul '21
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Ziqing Hui : d3dx10: Handle format conversion in D3DX10CreateTextureFromMemory().
by Alexandre Julliard 01 Jul '21
by Alexandre Julliard 01 Jul '21
01 Jul '21
1
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Ziqing Hui : d3dx10: Support block compressed formats in D3DX10CreateTextureFromMemory().
by Alexandre Julliard 01 Jul '21
by Alexandre Julliard 01 Jul '21
01 Jul '21
1
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Huw Davies : nsiproxy: Implement NDIS ifinfo get_parameter for a few parameters.
by Alexandre Julliard 01 Jul '21
by Alexandre Julliard 01 Jul '21
01 Jul '21
1
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Alexandre Julliard : server: Store session id in the process and return it at process init time.
by Alexandre Julliard 01 Jul '21
by Alexandre Julliard 01 Jul '21
01 Jul '21
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Alexandre Julliard : ntdll: Implement NtQueryInformationProcess(ProcessSessionInformation).
by Alexandre Julliard 01 Jul '21
by Alexandre Julliard 01 Jul '21
01 Jul '21
1
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Alexandre Julliard : ntdll: Return the session id in NtQuerySystemInformation(SystemProcessInformation).
by Alexandre Julliard 01 Jul '21
by Alexandre Julliard 01 Jul '21
01 Jul '21
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