Chip Davis : winemac.drv: Use a mask layer to support window regions.
by Alexandre Julliard 01 Sep '21
by Alexandre Julliard 01 Sep '21
01 Sep '21
1
0
Chip Davis : winemac.drv: Move GL context update code to -viewWillDraw method.
by Alexandre Julliard 01 Sep '21
by Alexandre Julliard 01 Sep '21
01 Sep '21
1
0
Chip Davis : winemac.drv: Set the surface contents directly to the layer.
by Alexandre Julliard 01 Sep '21
by Alexandre Julliard 01 Sep '21
01 Sep '21
1
0
Chip Davis : winemac.drv: Remove now unused -[WineContentView drawRect:].
by Alexandre Julliard 01 Sep '21
by Alexandre Julliard 01 Sep '21
01 Sep '21
1
0
Anton Baskanov : wined3d: Fix the odd line condition in gen_yv12_read().
by Alexandre Julliard 01 Sep '21
by Alexandre Julliard 01 Sep '21
01 Sep '21
1
0
Anton Baskanov : wined3d: Simplify the odd line condition in gen_yv12_read().
by Alexandre Julliard 01 Sep '21
by Alexandre Julliard 01 Sep '21
01 Sep '21
1
0
Francois Gouget : windowscodecs: Make the png_{de,en}coder_*() functions static.
by Alexandre Julliard 01 Sep '21
by Alexandre Julliard 01 Sep '21
01 Sep '21
1
0
Francois Gouget : wined3d: Make wined3d_context_vk_allocate_memory() static.
by Alexandre Julliard 01 Sep '21
by Alexandre Julliard 01 Sep '21
01 Sep '21
1
0
01 Sep '21
1
0
Guillaume Charifi : kernelbase: Add stub for SetProcessGroupAffinity().
by Alexandre Julliard 01 Sep '21
by Alexandre Julliard 01 Sep '21
01 Sep '21
1
0