Zebediah Figura : d3dcompiler: Handle D3D_COMPILE_STANDARD_FILE_INCLUDE in preprocess_shader().
by Alexandre Julliard 08 Sep '21
by Alexandre Julliard 08 Sep '21
08 Sep '21
1
0
Matteo Bruni : d3dcompiler: Clear preprocessor lexer state after running it.
by Alexandre Julliard 08 Sep '21
by Alexandre Julliard 08 Sep '21
08 Sep '21
1
0
Zebediah Figura : d3dcompiler/tests: Test include preprocessing with more functions.
by Alexandre Julliard 08 Sep '21
by Alexandre Julliard 08 Sep '21
08 Sep '21
1
0
08 Sep '21
1
0
08 Sep '21
1
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Nikolay Sivov : d3d10/effect: Use case-insensitive comparison in GetVariableBySemantic().
by Alexandre Julliard 08 Sep '21
by Alexandre Julliard 08 Sep '21
08 Sep '21
1
0
Nikolay Sivov : d3d10/effect: Use case-insensitive comparison in GetMemberTypeBySemantic().
by Alexandre Julliard 08 Sep '21
by Alexandre Julliard 08 Sep '21
08 Sep '21
1
0
Nikolay Sivov : d3d10/effect: Use case-insensitive comparison in GetMemberBySemantic().
by Alexandre Julliard 08 Sep '21
by Alexandre Julliard 08 Sep '21
08 Sep '21
1
0
1
0
Nikolay Sivov : d3dx10: Partially implement D3DX10CreateEffectFromResource().
by Alexandre Julliard 08 Sep '21
by Alexandre Julliard 08 Sep '21
08 Sep '21
1
0