Jacek Caban : win32u: Move GetWindowThreadProcessId implementation from user32.
by Alexandre Julliard 25 Feb '22
by Alexandre Julliard 25 Feb '22
25 Feb '22
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25 Feb '22
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Zebediah Figura : winegstreamer: Don't unlink pads before dereferencing them.
by Alexandre Julliard 25 Feb '22
by Alexandre Julliard 25 Feb '22
25 Feb '22
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Henri Verbeet : vkd3d-shader: Add a function pointer type for vkd3d_shader_preprocess().
by Alexandre Julliard 25 Feb '22
by Alexandre Julliard 25 Feb '22
25 Feb '22
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Henri Verbeet : vkd3d-shader: Callers of vkd3d_shader_get_supported_source_types() should ignore unrecognised source types.
by Alexandre Julliard 25 Feb '22
by Alexandre Julliard 25 Feb '22
25 Feb '22
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Henri Verbeet : vkd3d-shader: Callers of vkd3d_shader_get_supported_target_types() should ignore unrecognised target types.
by Alexandre Julliard 25 Feb '22
by Alexandre Julliard 25 Feb '22
25 Feb '22
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Henri Verbeet : vkd3d-utils: Return an ID3DBlob pointer from D3DCreateBlob().
by Alexandre Julliard 25 Feb '22
by Alexandre Julliard 25 Feb '22
25 Feb '22
1
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Henri Verbeet : vkd3d-utils: Set a value for the VKD3D_SHADER_COMPILE_OPTION_STRIP_DEBUG option in D3DCompile2().
by Alexandre Julliard 25 Feb '22
by Alexandre Julliard 25 Feb '22
25 Feb '22
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