Henri Verbeet : vkd3d: Properly compare integers in compare_register_range().
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Henri Verbeet : vkd3d-shader: Handle "mixed" data in vkd3d_shader_scan_typed_resource_declaration().
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Henri Verbeet : vkd3d-shader: Handle double-precision floating-point data in vkd3d_shader_scan_typed_resource_declaration().
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Henri Verbeet : vkd3d-shader/hlsl: Properly compare integers in compare_param_hlsl_types().
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Henri Verbeet : vkd3d-shader/hlsl: Respect the requested target type.
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Henri Verbeet : vkd3d-shader: Introduce VKD3D_SHADER_COMPILE_OPTION_API_VERSION.
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
Henri Verbeet : vkd3d-shader: Explicitly handle VKD3D_DATA_MIXED in vkd3d_component_type_from_data_type().
by Alexandre Julliard 28 Feb '22
by Alexandre Julliard 28 Feb '22
28 Feb '22
1
0
1
0
Zebediah Figura : winegstreamer: Do not use multiple cleanup labels in wg_transform_create().
by Alexandre Julliard 25 Feb '22
by Alexandre Julliard 25 Feb '22
25 Feb '22
1
0
Rémi Bernon : winegstreamer: Link the container pads and activate ours.
by Alexandre Julliard 25 Feb '22
by Alexandre Julliard 25 Feb '22
25 Feb '22
1
0