Francisco Casas : vkd3d-shader/hlsl: Remove redundant type check in declare_vars().
by Alexandre Julliard 18 Mar '22
by Alexandre Julliard 18 Mar '22
18 Mar '22
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18 Mar '22
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Zebediah Figura : vkd3d-shader/hlsl: Reverse the switch order in write_sm4_expr().
by Alexandre Julliard 18 Mar '22
by Alexandre Julliard 18 Mar '22
18 Mar '22
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Zebediah Figura : vkd3d-shader/hlsl: Parse the sv_vertexid semantic.
by Alexandre Julliard 18 Mar '22
by Alexandre Julliard 18 Mar '22
18 Mar '22
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Zebediah Figura : vkd3d-shader/hlsl: Write SM4 bitwise AND instructions.
by Alexandre Julliard 18 Mar '22
by Alexandre Julliard 18 Mar '22
18 Mar '22
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Zebediah Figura : vkd3d-shader/hlsl: Write SM4 left shift instructions.
by Alexandre Julliard 18 Mar '22
by Alexandre Julliard 18 Mar '22
18 Mar '22
1
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Zebediah Figura : tests: Use SV_VertexID to draw a triangle in d3d11_runner_draw_quad().
by Alexandre Julliard 18 Mar '22
by Alexandre Julliard 18 Mar '22
18 Mar '22
1
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1
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1
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Jacek Caban : win32u: Move destroy_thread_windows implementation from user32.
by Alexandre Julliard 17 Mar '22
by Alexandre Julliard 17 Mar '22
17 Mar '22
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