Zhiyi Zhang : d2d1/tests: Test d2d_device_context_SetTarget() with bitmaps of D2D1_ALPHA_MODE_IGNORE.
by Alexandre Julliard 11 Mar '22
by Alexandre Julliard 11 Mar '22
11 Mar '22
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Zhiyi Zhang : d2d1: Use newer blend options in d2d_device_context_SetTarget() for bitmaps of D2D1_ALPHA_MODE_IGNORE.
by Alexandre Julliard 11 Mar '22
by Alexandre Julliard 11 Mar '22
11 Mar '22
1
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Zhiyi Zhang : d2d1/tests: Add d2d_transformed_geometry_StrokeContainsPoint() tests.
by Alexandre Julliard 11 Mar '22
by Alexandre Julliard 11 Mar '22
11 Mar '22
1
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Zhiyi Zhang : d2d1: Shrink stroke width for d2d_transformed_geometry_StrokeContainsPoint().
by Alexandre Julliard 11 Mar '22
by Alexandre Julliard 11 Mar '22
11 Mar '22
1
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Jacek Caban : win32u: Move NtUserSetActiveWindow implementation from user32.
by Alexandre Julliard 11 Mar '22
by Alexandre Julliard 11 Mar '22
11 Mar '22
1
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Jacek Caban : win32u: Move NtUserSetFocus implementation from user32.
by Alexandre Julliard 11 Mar '22
by Alexandre Julliard 11 Mar '22
11 Mar '22
1
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Jacek Caban : win32u: Move set_foreground_window implementation from user32.
by Alexandre Julliard 11 Mar '22
by Alexandre Julliard 11 Mar '22
11 Mar '22
1
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Jacek Caban : user32: Use NtUserGetGUIThreadInfo for GetCapture implementation.
by Alexandre Julliard 11 Mar '22
by Alexandre Julliard 11 Mar '22
11 Mar '22
1
0
Jacek Caban : win32u: Move NtUserSetCapture implementation from user32.
by Alexandre Julliard 11 Mar '22
by Alexandre Julliard 11 Mar '22
11 Mar '22
1
0
11 Mar '22
1
0