07 Mar '22
1
0
Rémi Bernon : windows.gaming.input: Make QueryInterface implementations consistent.
by Alexandre Julliard 07 Mar '22
by Alexandre Julliard 07 Mar '22
07 Mar '22
1
0
Rémi Bernon : windows.gaming.input: Stub ICustomGameControllerFactory for RawGameController.
by Alexandre Julliard 07 Mar '22
by Alexandre Julliard 07 Mar '22
07 Mar '22
1
0
Rémi Bernon : windows.gaming.input: Stub ICustomGameControllerFactory for Gamepad.
by Alexandre Julliard 07 Mar '22
by Alexandre Julliard 07 Mar '22
07 Mar '22
1
0
Rémi Bernon : windows.gaming.input: Add IGameControllerImpl undocumented interface declaration.
by Alexandre Julliard 07 Mar '22
by Alexandre Julliard 07 Mar '22
07 Mar '22
1
0
Zebediah Figura : vkd3d-utils: Avoid leaking "messages" when vkd3d_blob_create() fails.
by Alexandre Julliard 07 Mar '22
by Alexandre Julliard 07 Mar '22
07 Mar '22
1
0
Zebediah Figura : vkd3d-utils: Simplify handling of shader messages a bit.
by Alexandre Julliard 07 Mar '22
by Alexandre Julliard 07 Mar '22
07 Mar '22
1
0
Francois Gouget : vkd3d: Add a trailing linefeed to a couple of WARN() messages.
by Alexandre Julliard 07 Mar '22
by Alexandre Julliard 07 Mar '22
07 Mar '22
1
0
Francois Gouget : vkd3d: Fix the spelling of a couple of trace message.
by Alexandre Julliard 07 Mar '22
by Alexandre Julliard 07 Mar '22
07 Mar '22
1
0
Francois Gouget : announce: Fix a typo in the libvkd3d-shader new interfaces section.
by Alexandre Julliard 07 Mar '22
by Alexandre Julliard 07 Mar '22
07 Mar '22
1
0