Francisco Casas : vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_struct_field.
by Alexandre Julliard 11 Jan '23
by Alexandre Julliard 11 Jan '23
11 Jan '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_ir_var.
by Alexandre Julliard 11 Jan '23
by Alexandre Julliard 11 Jan '23
11 Jan '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_ctx.
by Alexandre Julliard 11 Jan '23
by Alexandre Julliard 11 Jan '23
11 Jan '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_ir_node.
by Alexandre Julliard 11 Jan '23
by Alexandre Julliard 11 Jan '23
11 Jan '23
1
0
Francisco Casas : vkd3d-shader/hlsl: Add field-level documentation to struct hlsl_src.
by Alexandre Julliard 11 Jan '23
by Alexandre Julliard 11 Jan '23
11 Jan '23
1
0
Zhiyi Zhang : ddraw/tests: Do not create a fullscreen test window in test_window_position_cb().
by Alexandre Julliard 11 Jan '23
by Alexandre Julliard 11 Jan '23
11 Jan '23
1
0
11 Jan '23
1
0
Hans Leidekker : ntdll: Conform to Windows 11 behavior in RtlIpv6StringToAddress().
by Alexandre Julliard 11 Jan '23
by Alexandre Julliard 11 Jan '23
11 Jan '23
1
0
Eric Pouech : conhost: Reset console attribute upon exit in unix mode.
by Alexandre Julliard 11 Jan '23
by Alexandre Julliard 11 Jan '23
11 Jan '23
1
0
Eric Pouech : conhost: Initialize color_map when creating an alternate screen buffer.
by Alexandre Julliard 11 Jan '23
by Alexandre Julliard 11 Jan '23
11 Jan '23
1
0