Nikolay Sivov : vkd3d-shader/tpf: Convert some of the semantic names to system values names when in compatibility mode.
by Alexandre Julliard 19 Oct '23
by Alexandre Julliard 19 Oct '23
19 Oct '23
1
0
Nikolay Sivov : vkd3d-compiler: Dynamically allocate options array.
by Alexandre Julliard 19 Oct '23
by Alexandre Julliard 19 Oct '23
19 Oct '23
1
0
Connor McAdams : uiautomationcore: Implement IUIAutomationElement::get_CachedName.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
Connor McAdams : uiautomationcore: Implement IUIAutomationElement::get_CachedBoundingRectangle.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
18 Oct '23
1
0
Rémi Bernon : dmsynth: Implement sink rendering to DirectSound buffer.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
Rémi Bernon : dmsynth: Correctly lookup instrument from the default drum bank.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
Rémi Bernon : dmsynth: Avoid using fluid_ prefix for internal helpers.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
Rémi Bernon : dmsynth: Fix DLS2 to FluidSynth conversion for CONN_SRC_CCx.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
Rémi Bernon : dmsynth: Fix FluidSynth generators for direct connections.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0