Matteo Bruni : wined3d: Handle NULL push constant buffers with the ARB shader backend.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
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Matteo Bruni : wined3d: Allow FFP blits to non-render targets with the 'none' shader backend.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
Matteo Bruni : wined3d: Implement shadow sampling for the ARB shader backend.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
Matteo Bruni : wined3d: Don't skip setting clip planes if the view transform state is dirty.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
1
0
18 Oct '23
1
0
Brendan Shanks : configure: Only build Wayland if linux/input.h is present.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
Connor McAdams : uiautomationcore/tests: Add tests for cached value helper functions in the COM API.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
Connor McAdams : uiautomationcore: Implement IUIAutomationElement::get_CachedControlType.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0
Connor McAdams : uiautomationcore: Implement IUIAutomationElement::get_CachedHasKeyboardFocus.
by Alexandre Julliard 18 Oct '23
by Alexandre Julliard 18 Oct '23
18 Oct '23
1
0