Rémi Bernon : dinput: Allow action formats with no matching actions.
by Alexandre Julliard 22 Mar '23
by Alexandre Julliard 22 Mar '23
22 Mar '23
1
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Rémi Bernon : dinput: Check IDirectInputDevice8W_SetActionMap flags.
by Alexandre Julliard 22 Mar '23
by Alexandre Julliard 22 Mar '23
22 Mar '23
1
0
22 Mar '23
1
0
22 Mar '23
1
0
22 Mar '23
1
0
Alex Henrie : include: Annotate ldap_(*_attribute|get_dn)* with __WINE_(DEALLOC|MALLOC).
by Alexandre Julliard 22 Mar '23
by Alexandre Julliard 22 Mar '23
22 Mar '23
1
0
Alex Henrie : wldap32: Annotate allocation functions with __WINE_(DEALLOC|MALLOC).
by Alexandre Julliard 22 Mar '23
by Alexandre Julliard 22 Mar '23
22 Mar '23
1
0
Nikolay Sivov : d3dcompiler: Always initialize output shader blob pointer in D3DCompile2().
by Alexandre Julliard 22 Mar '23
by Alexandre Julliard 22 Mar '23
22 Mar '23
1
0
Nikolay Sivov : d3dcompiler: Allow D3DCompile2() to succeed with null output shader blob pointer.
by Alexandre Julliard 22 Mar '23
by Alexandre Julliard 22 Mar '23
22 Mar '23
1
0
Nikolay Sivov : d3dcompiler: Always free messages string in D3DCompile2().
by Alexandre Julliard 22 Mar '23
by Alexandre Julliard 22 Mar '23
22 Mar '23
1
0