Zebediah Figura : winex11: Retrieve the pixel format from win32u for normal windows in wglGetPixelFormat().
by Alexandre Julliard 09 Mar '23
by Alexandre Julliard 09 Mar '23
09 Mar '23
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Zebediah Figura : wineandroid: Retrieve the pixel format from win32u for normal windows in wglGetPixelFormat().
by Alexandre Julliard 09 Mar '23
by Alexandre Julliard 09 Mar '23
09 Mar '23
1
0
Zebediah Figura : winemac: Retrieve the pixel format from win32u for normal windows in wglGetPixelFormat().
by Alexandre Julliard 09 Mar '23
by Alexandre Julliard 09 Mar '23
09 Mar '23
1
0
Zebediah Figura : wined3d: Do not set the pixel format if wglGetPixelFormat() returns zero and we already set the internal pixel format.
by Alexandre Julliard 09 Mar '23
by Alexandre Julliard 09 Mar '23
09 Mar '23
1
0
Zebediah Figura : win32u: Allow separately storing the internal pixel format set by WGL_WINE_pixel_format_passthrough.
by Alexandre Julliard 09 Mar '23
by Alexandre Julliard 09 Mar '23
09 Mar '23
1
0
Zebediah Figura : winex11: Separately store the internal pixel format set by WGL_WINE_pixel_format_passthrough.
by Alexandre Julliard 09 Mar '23
by Alexandre Julliard 09 Mar '23
09 Mar '23
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Use array element type for array's regset.
by Alexandre Julliard 09 Mar '23
by Alexandre Julliard 09 Mar '23
09 Mar '23
1
0
08 Mar '23
1
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08 Mar '23
1
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Rémi Bernon : win32u: Send WM_INPUTLANGCHANGE when activating new layout.
by Alexandre Julliard 08 Mar '23
by Alexandre Julliard 08 Mar '23
08 Mar '23
1
0