06 Apr '23
1
0
Zebediah Figura : vkd3d-common: Make some global string variables const.
by Alexandre Julliard 06 Apr '23
by Alexandre Julliard 06 Apr '23
06 Apr '23
1
0
Zebediah Figura : vkd3d-shader: Explicitly align the size in bytecode_get_next_offset() and rename it accordingly.
by Alexandre Julliard 06 Apr '23
by Alexandre Julliard 06 Apr '23
06 Apr '23
1
0
06 Apr '23
1
0
Zebediah Figura : vkd3d-shader/hlsl: Introduce an hlsl_block_add_instr() helper.
by Alexandre Julliard 06 Apr '23
by Alexandre Julliard 06 Apr '23
06 Apr '23
1
0
Zebediah Figura : vkd3d-shader/hlsl: Introduce an hlsl_block_add_block() helper.
by Alexandre Julliard 06 Apr '23
by Alexandre Julliard 06 Apr '23
06 Apr '23
1
0
Zebediah Figura : vkd3d-shader/hlsl: Introduce an hlsl_block_init() helper.
by Alexandre Julliard 06 Apr '23
by Alexandre Julliard 06 Apr '23
06 Apr '23
1
0
Alexandre Julliard : msvcrt: Use the j1()/y1() implementation from the bundled musl library.
by Alexandre Julliard 05 Apr '23
by Alexandre Julliard 05 Apr '23
05 Apr '23
1
0
Alexandre Julliard : msvcrt: Use the jn()/yn() implementation from the bundled musl library.
by Alexandre Julliard 05 Apr '23
by Alexandre Julliard 05 Apr '23
05 Apr '23
1
0
Alexandre Julliard : msvcrt: Use the fmod()/fmodf() implementation from the bundled musl library.
by Alexandre Julliard 05 Apr '23
by Alexandre Julliard 05 Apr '23
05 Apr '23
1
0