26 Apr '23
1
0
Zebediah Figura : d3d9: Pass the container to d3d9_surface_create().
by Alexandre Julliard 26 Apr '23
by Alexandre Julliard 26 Apr '23
26 Apr '23
1
0
1
0
Shaun Ren : include: Add ISpTTSEngineSite and ISpTTSEngine interfaces.
by Alexandre Julliard 26 Apr '23
by Alexandre Julliard 26 Apr '23
26 Apr '23
1
0
Alexandre Julliard : ntdll: Use nameless unions/structs for register contexts.
by Alexandre Julliard 26 Apr '23
by Alexandre Julliard 26 Apr '23
26 Apr '23
1
0
Michael Stefaniuc : threadpoolwinrt: Forward a Release() to a Release() method.
by Alexandre Julliard 26 Apr '23
by Alexandre Julliard 26 Apr '23
26 Apr '23
1
0
Michael Stefaniuc : uiautomationcore: Drop superfluous TRUE : FALSE conditional expression.
by Alexandre Julliard 26 Apr '23
by Alexandre Julliard 26 Apr '23
26 Apr '23
1
0
Michael Stefaniuc : win32u: Use ARRAY_SIZE() instead of open coding it.
by Alexandre Julliard 26 Apr '23
by Alexandre Julliard 26 Apr '23
26 Apr '23
1
0
Giovanni Mascellani : mfplat/tests: Test Lock2D() on a locked D3D9 surface buffer.
by Alexandre Julliard 26 Apr '23
by Alexandre Julliard 26 Apr '23
26 Apr '23
1
0
Giovanni Mascellani : mfplat/tests: Test locking flags for D3D9 buffers.
by Alexandre Julliard 26 Apr '23
by Alexandre Julliard 26 Apr '23
26 Apr '23
1
0