Jactry Zeng : comdlg32: Set a size for toolbar buttons of the file access dialog.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0
Paul Gofman : wined3d: Only set changed.lights if wined3d_light_state_enable_light() changed state.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0
Paul Gofman : wined3d: Track per light state changes in stateblock.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0
1
0
Bartosz Kosiorek : gdiplus: Limit calculating transformation points to resampling.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0
Bartosz Kosiorek : gdiplus: Use iterator instead calculate pointer position every time.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0
Bartosz Kosiorek : gdiplus: Use float increment instead of calculation to impove perf.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0
Bartosz Kosiorek : gdiplus: Improve performance of DrawImagePointsRect by avoid TransformMatrixPoints.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0
Nikolay Sivov : d2d1: Improve GetDC()/ReleaseDC() handling on render targets.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0
Nikolay Sivov : d2d1: Create GDI-compatible swapchain only for corresponding target usage.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0