Ziqing Hui : winegstreamer: Implement GetInputStatus for WMV decoder DMO.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
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Ziqing Hui : winegstreamer: Implement Discontinuity for WMV decoder DMO.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0
23 May '23
1
0
23 May '23
1
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Nikolay Sivov : d2d1: Reject D2D1_ALPHA_MODE_STRAIGHT alpha mode for HWND targets.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
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Nikolay Sivov : d2d1/tests: Add some more tests for ID2D1GdiInteropRenderTarget.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
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Nikolay Sivov : d2d1: Create GDI-compatible target bitmap for GDI-compatible target usage.
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
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Zebediah Figura : vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_cast().
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
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Zebediah Figura : vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_neg().
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
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Zebediah Figura : vkd3d-shader/hlsl: Pass hlsl_constant_value and hlsl_type pointers to fold_add().
by Alexandre Julliard 23 May '23
by Alexandre Julliard 23 May '23
23 May '23
1
0