Giovanni Mascellani : tests: Compile HLSL shaders at runtime in test_ps_layer().
by Alexandre Julliard 22 Jan '24
by Alexandre Julliard 22 Jan '24
22 Jan '24
1
0
Giovanni Mascellani : tests: Test using SV_RenderTargetArrayIndex in the vertex shader.
by Alexandre Julliard 22 Jan '24
by Alexandre Julliard 22 Jan '24
22 Jan '24
1
0
Giovanni Mascellani : tests: Use test utils to create the pipeline state in test_ps_layer().
by Alexandre Julliard 22 Jan '24
by Alexandre Julliard 22 Jan '24
22 Jan '24
1
0
22 Jan '24
1
0
Conor McCarthy : tests/d3d12: Add a raw firstbit test to test_shader_instructions().
by Alexandre Julliard 22 Jan '24
by Alexandre Julliard 22 Jan '24
22 Jan '24
1
0
Conor McCarthy : vkd3d-shader/spirv: Handle UINT32_MAX result from FIRSTBIT_HI and FIRSTBIT_SHI instructions.
by Alexandre Julliard 22 Jan '24
by Alexandre Julliard 22 Jan '24
22 Jan '24
1
0
22 Jan '24
1
0
Conor McCarthy : vkd3d-shader/dxil: Handle semantic kind ISFRONTFACE.
by Alexandre Julliard 22 Jan '24
by Alexandre Julliard 22 Jan '24
22 Jan '24
1
0
22 Jan '24
1
0
22 Jan '24
1
0