Rémi Bernon : winebus: Append is_gamepad to the device instance id.
by Alexandre Julliard 18 Jan '24
by Alexandre Julliard 18 Jan '24
18 Jan '24
1
0
Rémi Bernon : winebus: Allow specific devices to prefer hidraw backend.
by Alexandre Julliard 18 Jan '24
by Alexandre Julliard 18 Jan '24
18 Jan '24
1
0
Rémi Bernon : winebus: Move device identification helpers to unixlib.h.
by Alexandre Julliard 18 Jan '24
by Alexandre Julliard 18 Jan '24
18 Jan '24
1
0
Rémi Bernon : winebus: Prefer hidraw backends for DS4 and DS5 gamepads.
by Alexandre Julliard 18 Jan '24
by Alexandre Julliard 18 Jan '24
18 Jan '24
1
0
Zebediah Figura : vkd3d-shader/hlsl: Handle scalar values in ternaries.
by Alexandre Julliard 18 Jan '24
by Alexandre Julliard 18 Jan '24
18 Jan '24
1
0
Zebediah Figura : vkd3d-shader/hlsl: Forbid mismatched argument types in ternaries.
by Alexandre Julliard 18 Jan '24
by Alexandre Julliard 18 Jan '24
18 Jan '24
1
0
Giovanni Mascellani : vkd3d-shader/spirv: Normalise the shader before allocating registers.
by Alexandre Julliard 18 Jan '24
by Alexandre Julliard 18 Jan '24
18 Jan '24
1
0
Giovanni Mascellani : vkd3d-shader/ir: Validate that structured CF does not appear in block-based shaders.
by Alexandre Julliard 18 Jan '24
by Alexandre Julliard 18 Jan '24
18 Jan '24
1
0
18 Jan '24
1
0
Giovanni Mascellani : vkd3d-shader/ir: Validate LABEL instructions.
by Alexandre Julliard 18 Jan '24
by Alexandre Julliard 18 Jan '24
18 Jan '24
1
0