Henri Verbeet : vkd3d-shader/tpf: Store the "addressing" token as a uint32_t in shader_sm4_read_param().
by Alexandre Julliard 15 Jan '24
by Alexandre Julliard 15 Jan '24
15 Jan '24
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Henri Verbeet : vkd3d-shader/tpf: Store the current token as a uint32_t in shader_sm4_read_src_param().
by Alexandre Julliard 15 Jan '24
by Alexandre Julliard 15 Jan '24
15 Jan '24
1
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Henri Verbeet : vkd3d-shader/tpf: Store the current token as a uint32_t in shader_sm4_read_dst_param().
by Alexandre Julliard 15 Jan '24
by Alexandre Julliard 15 Jan '24
15 Jan '24
1
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Henri Verbeet : vkd3d-shader/tpf: Store the "recognized_bits" mask as a uint32_t in shader_sm4_read_instruction_modifier().
by Alexandre Julliard 15 Jan '24
by Alexandre Julliard 15 Jan '24
15 Jan '24
1
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Henri Verbeet : vkd3d-shader/tpf: Store the "precise" mask as a uint32_t in shader_sm4_read_instruction().
by Alexandre Julliard 15 Jan '24
by Alexandre Julliard 15 Jan '24
15 Jan '24
1
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Rémi Bernon : gitlab: Force WINETEST_ARGS to always be a string array.
by Alexandre Julliard 15 Jan '24
by Alexandre Julliard 15 Jan '24
15 Jan '24
1
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Conor McCarthy : vkd3d-shader/spirv: Support vector source param for FIRSTBIT_HI and FIRSTBIT_SHI instructions.
by Alexandre Julliard 15 Jan '24
by Alexandre Julliard 15 Jan '24
15 Jan '24
1
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Conor McCarthy : tests/d3d12: Test vector parameter for countbits() and firstbithigh() in test_shader_instructions().
by Alexandre Julliard 15 Jan '24
by Alexandre Julliard 15 Jan '24
15 Jan '24
1
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Bernhard Übelacker : msvcrt: Protect setlocale against concurrent accesses.
by Alexandre Julliard 12 Jan '24
by Alexandre Julliard 12 Jan '24
12 Jan '24
1
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1
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