[Git][wine/vkd3d][master] 6 commits: tests: Compute the correct value for condition conjunctions.
by Henri Verbeet (@hverbeet) 22 Oct '24
by Henri Verbeet (@hverbeet) 22 Oct '24
22 Oct '24
1
0
[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Implement the f32tof16() intrinsic.
by Henri Verbeet (@hverbeet) 22 Oct '24
by Henri Verbeet (@hverbeet) 22 Oct '24
22 Oct '24
1
0
[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Support discard for SM1.
by Henri Verbeet (@hverbeet) 22 Oct '24
by Henri Verbeet (@hverbeet) 22 Oct '24
22 Oct '24
1
0
[Git][wine/vkd3d][master] 9 commits: tests: Add signature reflection test with structs.
by Henri Verbeet (@hverbeet) 22 Oct '24
by Henri Verbeet (@hverbeet) 22 Oct '24
22 Oct '24
1
0
[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats.
by Henri Verbeet (@hverbeet) 22 Oct '24
by Henri Verbeet (@hverbeet) 22 Oct '24
22 Oct '24
1
0
[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/ir: Allow controlling point sprite through a parameter.
by Henri Verbeet (@hverbeet) 22 Oct '24
by Henri Verbeet (@hverbeet) 22 Oct '24
22 Oct '24
1
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[Git][wine/wine][master] 7 commits: msvcrt/tests: Test tolower() with DBCS.
by Alexandre Julliard (@julliard) 21 Oct '24
by Alexandre Julliard (@julliard) 21 Oct '24
21 Oct '24
1
0
[Git][wine/wine][master] 3 commits: windows.gaming.input: Invoke event handlers outside of the critical section.
by Alexandre Julliard (@julliard) 21 Oct '24
by Alexandre Julliard (@julliard) 21 Oct '24
21 Oct '24
1
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[Git][wine/wine][master] 8 commits: winex11: Introduce a new struct host_window for host-only windows.
by Alexandre Julliard (@julliard) 21 Oct '24
by Alexandre Julliard (@julliard) 21 Oct '24
21 Oct '24
1
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[Git][wine/wine][master] win32u: Do not adjust old valid rect when moving child window bits.
by Alexandre Julliard (@julliard) 21 Oct '24
by Alexandre Julliard (@julliard) 21 Oct '24
21 Oct '24
1
0