[Git][wine/wine][master] 5 commits: shell32: Don't call AW functions internally.
by Alexandre Julliard (@julliard) 19 Dec '24
by Alexandre Julliard (@julliard) 19 Dec '24
19 Dec '24
1
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[Git][wine/wine][master] comctl32/tests: Initialize hwnd to NULL before calling rebuild_toolbar().
by Alexandre Julliard (@julliard) 19 Dec '24
by Alexandre Julliard (@julliard) 19 Dec '24
19 Dec '24
1
0
[Git][wine/wine][master] capstone: Avoid GCC being treated as old VisualStudio.
by Alexandre Julliard (@julliard) 19 Dec '24
by Alexandre Julliard (@julliard) 19 Dec '24
19 Dec '24
1
0
[Git][wine/vkd3d][master] tests/shader_runner: Do not use skip() for shader model requirements.
by Henri Verbeet (@hverbeet) 19 Dec '24
by Henri Verbeet (@hverbeet) 19 Dec '24
19 Dec '24
1
0
[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/hlsl: Make sm4_get_interpolation_mode() static.
by Henri Verbeet (@hverbeet) 19 Dec '24
by Henri Verbeet (@hverbeet) 19 Dec '24
19 Dec '24
1
0
[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/ir: Disallow array signature elements for normalisation levels < SM6.
by Henri Verbeet (@hverbeet) 19 Dec '24
by Henri Verbeet (@hverbeet) 19 Dec '24
19 Dec '24
1
0
[Git][wine/vkd3d][master] 2 commits: tests/shader_runner: Add a "mesa<23.3" tag.
by Henri Verbeet (@hverbeet) 19 Dec '24
by Henri Verbeet (@hverbeet) 19 Dec '24
19 Dec '24
1
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[Git][wine/vkd3d][master] tests/shader_runner: Ignore the "backcompat" option for shader model 5.1+.
by Henri Verbeet (@hverbeet) 19 Dec '24
by Henri Verbeet (@hverbeet) 19 Dec '24
19 Dec '24
1
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[Git][wine/wine][master] include: Add methods arguments annotations for DirectWrite types.
by Alexandre Julliard (@julliard) 18 Dec '24
by Alexandre Julliard (@julliard) 18 Dec '24
18 Dec '24
1
0
[Git][wine/wine][master] d3dx9_36/tests: Fix logging of expected bytes in check_vertex_components. (ASan).
by Alexandre Julliard (@julliard) 18 Dec '24
by Alexandre Julliard (@julliard) 18 Dec '24
18 Dec '24
1
0