23 Apr '24
1
0
Brendan McGrath : winegstreamer: Pass uri to wg_parser when available.
by Alexandre Julliard 23 Apr '24
by Alexandre Julliard 23 Apr '24
23 Apr '24
1
0
23 Apr '24
1
0
Henri Verbeet : wined3d: Pass a shader_glsl_priv structure to shader_glsl_generate_fragment_shader().
by Alexandre Julliard 23 Apr '24
by Alexandre Julliard 23 Apr '24
23 Apr '24
1
0
Henri Verbeet : wined3d: Pass a shader_glsl_priv structure to shader_glsl_generate_compute_shader().
by Alexandre Julliard 23 Apr '24
by Alexandre Julliard 23 Apr '24
23 Apr '24
1
0
Henri Verbeet : wined3d: Introduce the "glsl-vkd3d" shader backend.
by Alexandre Julliard 23 Apr '24
by Alexandre Julliard 23 Apr '24
23 Apr '24
1
0
23 Apr '24
1
0
Alexandre Julliard : rpcrt4: Add a wrapper for client calls from stubless proxies.
by Alexandre Julliard 23 Apr '24
by Alexandre Julliard 23 Apr '24
23 Apr '24
1
0
Alexandre Julliard : rpcrt4: Move the FPU register conversion to the stubless proxy wrapper.
by Alexandre Julliard 23 Apr '24
by Alexandre Julliard 23 Apr '24
23 Apr '24
1
0
Alexandre Julliard : rpcrt4: Remap registers to the stack for stubless proxies on ARM platforms.
by Alexandre Julliard 23 Apr '24
by Alexandre Julliard 23 Apr '24
23 Apr '24
1
0