Alexandre Julliard : widl: Use padding instead of alignment in structure format strings.
by Alexandre Julliard 03 Apr '24
by Alexandre Julliard 03 Apr '24
03 Apr '24
1
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Alexandre Julliard : widl: Clear /robust flags when no descriptor is present.
by Alexandre Julliard 03 Apr '24
by Alexandre Julliard 03 Apr '24
03 Apr '24
1
0
Zebediah Figura : vkd3d-shader/hlsl: Use hlsl_is_numeric_type() in type_has_object_components().
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0
02 Apr '24
1
0
02 Apr '24
1
0
Giovanni Mascellani : vkd3d-compiler: Clean up the shader code in all failure paths (Valgrind).
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0
Giovanni Mascellani : vkd3d-shader/ir: Move vsir_program_normalise() to the end of the file.
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0
Henri Verbeet : tests: Initialise resource_desc1.Layout in test_get_copyable_footprints() (Valgrind).
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0
Henri Verbeet : tests/shader_runner: Cleanup on insufficient GLSL support in gl_runner_init() (Valgrind).
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0
Nikolay Sivov : vkd3d-shader/hlsl: Allow annotations on constant buffers.
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0