Nikolay Sivov : vkd3d-shader/fx: Add an option to include empty buffers in the effect binary.
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
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Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4.
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0
Zebediah Figura : vkd3d-shader/hlsl: Remove a redundant type check.
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0
Zebediah Figura : vkd3d-shader/hlsl: Move a hlsl_fixme() to a more relevant place.
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0
Zebediah Figura : vkd3d-shader/hlsl: Simplify type_has_object_components().
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0
02 Apr '24
1
0
1
0
02 Apr '24
1
0
Hans Leidekker : wmic: Handle multiple properties separated by whitespace.
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0
Rémi Bernon : mfreadwrite/reader: Use MFTEnumEx to enumerate stream transforms.
by Alexandre Julliard 02 Apr '24
by Alexandre Julliard 02 Apr '24
02 Apr '24
1
0