Giovanni Mascellani : vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS17 in CheckFeatureSupport().
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
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Giovanni Mascellani : vkd3d: Handle D3D12_FEATURE_D3D12_OPTIONS18 in CheckFeatureSupport().
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
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13 May '24
1
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Nikolay Sivov : tests: Test SM1 constant register allocation with a row_major matrix.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
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Francisco Casas : tests: Test SM1 constant register allocation with reservations.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
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Francisco Casas : tests: Test SM1 const register allocation with relative addressing.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
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Francisco Casas : vkd3d-shader/hlsl: Allocate unused variables with register reservations on SM1.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
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Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic WaveAllBitCount.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
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Conor McCarthy : vkd3d-shader/spirv: Implement the WAVE_ALL_BIT_COUNT instruction.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
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Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic WaveIsFirstLane.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
0