Conor McCarthy : vkd3d-shader/spirv: Implement the WAVE_IS_FIRST_LANE instruction.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
0
Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic WavePrefixBitCount.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
0
Conor McCarthy : vkd3d-shader/spirv: Implement the WAVE_PREFIX_BIT_COUNT instruction.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
0
13 May '24
1
0
Elizabeth Figura : wined3d: Remove the NV_register_combiners fragment pipeline.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
0
Elizabeth Figura : wined3d: Remove the ATI_fragment_shader fragment pipeline.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
0
Elizabeth Figura : wined3d: Remove the ARB_fragment_program blitter.
by Alexandre Julliard 13 May '24
by Alexandre Julliard 13 May '24
13 May '24
1
0
13 May '24
1
0
13 May '24
1
0
13 May '24
1
0