[Git][wine/vkd3d][master] ci: Really use DXC 1.8.2502 for macOS.
by Henri Verbeet (@hverbeet) 27 May '25
by Henri Verbeet (@hverbeet) 27 May '25
27 May '25
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[Git][wine/vkd3d][master] 6 commits: tests/hlsl: Mark a test in object-references.shader_test as todo on MoltenVK with DXIL.
by Henri Verbeet (@hverbeet) 27 May '25
by Henri Verbeet (@hverbeet) 27 May '25
27 May '25
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[Git][wine/vkd3d][master] 8 commits: tests/hlsl: Test casting doubles to minimum precision integers.
by Henri Verbeet (@hverbeet) 27 May '25
by Henri Verbeet (@hverbeet) 27 May '25
27 May '25
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[Git][wine/vkd3d][master] 3 commits: tests/shader_runner_d3d11: Direct3D 11 supports geometry shaders.
by Henri Verbeet (@hverbeet) 27 May '25
by Henri Verbeet (@hverbeet) 27 May '25
27 May '25
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[Git][wine/vkd3d][master] tests/shader_runner_metal: Try harder to find a suitable device.
by Henri Verbeet (@hverbeet) 27 May '25
by Henri Verbeet (@hverbeet) 27 May '25
27 May '25
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[Git][wine/vkd3d][master] vkd3d-shader: Remove some newlines from vkd3d-shader error messages.
by Henri Verbeet (@hverbeet) 27 May '25
by Henri Verbeet (@hverbeet) 27 May '25
27 May '25
1
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[Git][wine/wine][master] 6 commits: winex11: Continue requesting desired window state on no-op event.
by Alexandre Julliard (@julliard) 26 May '25
by Alexandre Julliard (@julliard) 26 May '25
26 May '25
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[Git][wine/wine][master] winex11: Keep track of xinerama fullscreen monitors generation.
by Alexandre Julliard (@julliard) 26 May '25
by Alexandre Julliard (@julliard) 26 May '25
26 May '25
1
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[Git][wine/wine][master] ntdll/tests: Register runtime function in test___C_specific_handler.
by Alexandre Julliard (@julliard) 26 May '25
by Alexandre Julliard (@julliard) 26 May '25
26 May '25
1
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[Git][wine/wine][master] 7 commits: wintypes/tests: Use defined constants.
by Alexandre Julliard (@julliard) 26 May '25
by Alexandre Julliard (@julliard) 26 May '25
26 May '25
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