[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/hlsl: Convert descriptor registers to pre-5.1 form in the TPF writer.
by Henri Verbeet (@hverbeet) 25 Jun '25
by Henri Verbeet (@hverbeet) 25 Jun '25
25 Jun '25
1
0
[Git][wine/vkd3d][master] vkd3d-shader/ir: Do not crash when registers cannot be resolved to signature elements.
by Henri Verbeet (@hverbeet) 25 Jun '25
by Henri Verbeet (@hverbeet) 25 Jun '25
25 Jun '25
1
0
[Git][wine/wine-staging][master] 2 commits: Rebase against 69e3a51b3dc50dd1697c64f7b2bcde54baa0a300.
by Alistair Leslie-Hughes (@alesliehughes) 25 Jun '25
by Alistair Leslie-Hughes (@alesliehughes) 25 Jun '25
25 Jun '25
1
0
[Git][wine/wine][master] winex11: Avoid requesting CWStackMode alone with managed windows.
by Alexandre Julliard (@julliard) 24 Jun '25
by Alexandre Julliard (@julliard) 24 Jun '25
24 Jun '25
1
0
[Git][wine/wine][master] 2 commits: ucrtbase/tests: Cleanup temporary files in _sopen_s tests.
by Alexandre Julliard (@julliard) 24 Jun '25
by Alexandre Julliard (@julliard) 24 Jun '25
24 Jun '25
1
0
[Git][wine/wine][master] 5 commits: kernel32: Reimplement conversion to DOS name using GetFinalPathNameByHandleW.
by Alexandre Julliard (@julliard) 24 Jun '25
by Alexandre Julliard (@julliard) 24 Jun '25
24 Jun '25
1
0
[Git][wine/wine][master] 6 commits: server: Use a static array for atom table atoms.
by Alexandre Julliard (@julliard) 24 Jun '25
by Alexandre Julliard (@julliard) 24 Jun '25
24 Jun '25
1
0
[Git][wine/wine][master] 6 commits: server: Use an event sync for file lock objects.
by Alexandre Julliard (@julliard) 24 Jun '25
by Alexandre Julliard (@julliard) 24 Jun '25
24 Jun '25
1
0
[Git][wine/vkd3d][master] vkd3d-shader/d3d-asm: Handle INT_MIN in shader_print_int_literal().
by Henri Verbeet (@hverbeet) 24 Jun '25
by Henri Verbeet (@hverbeet) 24 Jun '25
24 Jun '25
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/msl: Implement VKD3DSIH_SAMPLE_LOD.
by Henri Verbeet (@hverbeet) 24 Jun '25
by Henri Verbeet (@hverbeet) 24 Jun '25
24 Jun '25
1
0