[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/ir: Use vsir_data_type_get_name() in vsir_validate_cast_operation().
by Henri Verbeet (@hverbeet) 10 Sep '25
by Henri Verbeet (@hverbeet) 10 Sep '25
10 Sep '25
1
0
[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/spirv: Handle i64 component types.
by Henri Verbeet (@hverbeet) 10 Sep '25
by Henri Verbeet (@hverbeet) 10 Sep '25
10 Sep '25
1
0
[Git][wine/vkd3d][master] 5 commits: tests: Test null-termination.
by Henri Verbeet (@hverbeet) 10 Sep '25
by Henri Verbeet (@hverbeet) 10 Sep '25
10 Sep '25
1
0
[Git][wine/wine][master] gdiplus: Manually blend to white background if the device doesn't support alpha blending.
by Alexandre Julliard (@julliard) 09 Sep '25
by Alexandre Julliard (@julliard) 09 Sep '25
09 Sep '25
1
0
[Git][wine/wine][master] 2 commits: ntdll/tests: Add THREAD_CREATE_FLAGS_SKIP_THREAD_ATTACH test.
by Alexandre Julliard (@julliard) 09 Sep '25
by Alexandre Julliard (@julliard) 09 Sep '25
09 Sep '25
1
0
[Git][wine/wine][master] winebus: Match match gamepad dpad buttons with XUSB / GIP.
by Alexandre Julliard (@julliard) 09 Sep '25
by Alexandre Julliard (@julliard) 09 Sep '25
09 Sep '25
1
0
[Git][wine/wine][master] wineboot: Fix a memory leak in create_computer_name_keys.
by Alexandre Julliard (@julliard) 09 Sep '25
by Alexandre Julliard (@julliard) 09 Sep '25
09 Sep '25
1
0
[Git][wine/wine][master] 5 commits: hidclass: Set Status for pending IRPs of removed devices to STATUS_DEVICE_NOT_CONNECTED.
by Alexandre Julliard (@julliard) 09 Sep '25
by Alexandre Julliard (@julliard) 09 Sep '25
09 Sep '25
1
0
[Git][wine/wine][master] 7 commits: winevulkan: Force copying wrapped handle arrays.
by Alexandre Julliard (@julliard) 09 Sep '25
by Alexandre Julliard (@julliard) 09 Sep '25
09 Sep '25
1
0
[Git][wine/wine][master] opengl32: Introduce a wow64 buffer wrapper.
by Alexandre Julliard (@julliard) 09 Sep '25
by Alexandre Julliard (@julliard) 09 Sep '25
09 Sep '25
1
0