[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/spirv: Use spirv_get_type_id() in spirv_compiler_emit_bool_to_float().
by Henri Verbeet (@hverbeet) 09 Sep '25
by Henri Verbeet (@hverbeet) 09 Sep '25
09 Sep '25
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[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/hlsl: Implement constant folding of 'mad' expressions.
by Henri Verbeet (@hverbeet) 09 Sep '25
by Henri Verbeet (@hverbeet) 09 Sep '25
09 Sep '25
1
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[Git][wine/vkd3d][master] 6 commits: vkd3d-shader/ir: Avoid direct instruction array access in validation_error().
by Henri Verbeet (@hverbeet) 09 Sep '25
by Henri Verbeet (@hverbeet) 09 Sep '25
09 Sep '25
1
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[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/msl: Access resources as non-multisampled if the sample count is 1.
by Henri Verbeet (@hverbeet) 09 Sep '25
by Henri Verbeet (@hverbeet) 09 Sep '25
09 Sep '25
1
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[Git][wine/wine-staging][master] 2 commits: Updated odbc32-fixes patchset
by Alistair Leslie-Hughes (@alesliehughes) 09 Sep '25
by Alistair Leslie-Hughes (@alesliehughes) 09 Sep '25
09 Sep '25
1
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[Git][wine/wine][master] ntdll: Save mxcsr explicitly in the xsavec code path.
by Alexandre Julliard (@julliard) 08 Sep '25
by Alexandre Julliard (@julliard) 08 Sep '25
08 Sep '25
1
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[Git][wine/wine][master] 7 commits: wintypes/tests: Add tests for PropertySet::{Insert, Lookup, HasKey}.
by Alexandre Julliard (@julliard) 08 Sep '25
by Alexandre Julliard (@julliard) 08 Sep '25
08 Sep '25
1
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[Git][wine/wine][master] oleaut32: Fix UDT record block leak in VariantClear().
by Alexandre Julliard (@julliard) 08 Sep '25
by Alexandre Julliard (@julliard) 08 Sep '25
08 Sep '25
1
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[Git][wine/wine][master] 5 commits: widl: Support additional deprecated declarations.
by Alexandre Julliard (@julliard) 08 Sep '25
by Alexandre Julliard (@julliard) 08 Sep '25
08 Sep '25
1
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[Git][wine/wine][master] 3 commits: winevulkan: Remove leftover external image functions moved to win32u.
by Alexandre Julliard (@julliard) 08 Sep '25
by Alexandre Julliard (@julliard) 08 Sep '25
08 Sep '25
1
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