[Git][wine/wine][master] win32u: Process every driver event in NtUserGetAsyncKeyState.
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
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[Git][wine/wine][master] ir50_32: Import winegstreamer directly.
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
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[Git][wine/wine][master] opengl32: Retrieve display OpenGL functions table only when needed.
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
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[Git][wine/wine][master] 2 commits: msi/tests: Add a test for MsiDecomposeDescriptor() with a product with only one feature.
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
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[Git][wine/wine][master] wined3d: Properly compare reduction modes in wined3d_texture_gl_apply_sampler_desc().
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
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[Git][wine/wine][master] wined3d: Expect WINED3D_VIEW_TEXTURE_CUBE for cube textures in get_texture_view_target().
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
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[Git][wine/wine][master] 2 commits: wined3d: Do not set "context_gl->needs_set" in wined3d_context_gl_release().
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
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[Git][wine/wine][master] devenum/tests: Skip test if no video capture device is present.
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
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[Git][wine/wine][master] ntdll: Fix memory leak in reparse code path.
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
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[Git][wine/wine][master] win32u: Iterate the client surfaces rather than the toplevel window tree.
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0