[Git][wine/vkd3d][master] 2 commits: vkd3d-shader/dxil: Destroy instruction arrays with shader_instruction_array_destroy().
by Henri Verbeet (@hverbeet) 09 Feb '26
by Henri Verbeet (@hverbeet) 09 Feb '26
09 Feb '26
1
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[Git][wine/vkd3d][master] vkd3d-shader/ir: Avoid a "may be used uninitialized" warning in vsir_program_lower_d3dbc_loops().
by Henri Verbeet (@hverbeet) 09 Feb '26
by Henri Verbeet (@hverbeet) 09 Feb '26
09 Feb '26
1
0
[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/hlsl: Introduce hlsl_func_parameters_cleanup().
by Henri Verbeet (@hverbeet) 09 Feb '26
by Henri Verbeet (@hverbeet) 09 Feb '26
09 Feb '26
1
0
[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/hlsl: Add a destructor for attribute lists. (Valgrind)
by Henri Verbeet (@hverbeet) 09 Feb '26
by Henri Verbeet (@hverbeet) 09 Feb '26
09 Feb '26
1
0
[Git][wine/vkd3d][master] tests: Only read the requested component count in check_readback_data_vec_(). (Valgrind)
by Henri Verbeet (@hverbeet) 09 Feb '26
by Henri Verbeet (@hverbeet) 09 Feb '26
09 Feb '26
1
0
[Git][wine/vkd3d][master] vkd3d-shader/tpf: Avoid leaking the output buffer on errors in tpf_write_signature().
by Henri Verbeet (@hverbeet) 09 Feb '26
by Henri Verbeet (@hverbeet) 09 Feb '26
09 Feb '26
1
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[Git][wine/wine][master] d2d1: Return S_OK for d2d_device_context_Flush().
by Alexandre Julliard (@julliard) 08 Feb '26
by Alexandre Julliard (@julliard) 08 Feb '26
08 Feb '26
1
0
[Git][wine/wine][master] 2 commits: comctl32/tests: Add image swapping test for ImageList_Copy().
by Alexandre Julliard (@julliard) 08 Feb '26
by Alexandre Julliard (@julliard) 08 Feb '26
08 Feb '26
1
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[Git][wine/wine][master] 7 commits: mf/tests: Test SAR's IMFRateSupport interface.
by Alexandre Julliard (@julliard) 08 Feb '26
by Alexandre Julliard (@julliard) 08 Feb '26
08 Feb '26
1
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[Git][wine/wine][master] 6 commits: mf: Make flushing on sample grabber largely a no-op.
by Alexandre Julliard (@julliard) 08 Feb '26
by Alexandre Julliard (@julliard) 08 Feb '26
08 Feb '26
1
0