[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Allocate instructions directly in sm6_parser_emit_dx_sample().
by Henri Verbeet (@hverbeet) 14 Jan '26
by Henri Verbeet (@hverbeet) 14 Jan '26
14 Jan '26
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[Git][wine/vkd3d][master] tests/shader_runner: Do not match tags that aren't present.
by Henri Verbeet (@hverbeet) 14 Jan '26
by Henri Verbeet (@hverbeet) 14 Jan '26
14 Jan '26
1
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[Git][wine/wine-staging][master] Release v11.0
by Alistair Leslie-Hughes (@alesliehughes) 13 Jan '26
by Alistair Leslie-Hughes (@alesliehughes) 13 Jan '26
13 Jan '26
1
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13 Jan '26
1
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1
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[Git][wine/vkd3d][master] 4 commits: vkd3d-shader/d3d-asm: Dump the denormal modes.
by Henri Verbeet (@hverbeet) 13 Jan '26
by Henri Verbeet (@hverbeet) 13 Jan '26
13 Jan '26
1
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[Git][wine/vkd3d][master] 4 commits: tests/hlsl: Add some unroll attribute tests with non-static unroll limits.
by Henri Verbeet (@hverbeet) 13 Jan '26
by Henri Verbeet (@hverbeet) 13 Jan '26
13 Jan '26
1
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[Git][wine/vkd3d][master] 3 commits: vkd3d-shader/dxil: Validate the types of SSA values.
by Henri Verbeet (@hverbeet) 13 Jan '26
by Henri Verbeet (@hverbeet) 13 Jan '26
13 Jan '26
1
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[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Remove the "reg_type" field from struct sm6_descriptor_info.
by Henri Verbeet (@hverbeet) 13 Jan '26
by Henri Verbeet (@hverbeet) 13 Jan '26
13 Jan '26
1
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