[Git][wine/wine][master] 2 commits: wined3d: Do not set "context_gl->needs_set" in wined3d_context_gl_release().
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
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[Git][wine/wine][master] devenum/tests: Skip test if no video capture device is present.
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
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[Git][wine/wine][master] ntdll: Fix memory leak in reparse code path.
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
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[Git][wine/wine][master] win32u: Iterate the client surfaces rather than the toplevel window tree.
by Alexandre Julliard (@julliard) 09 Dec '25
by Alexandre Julliard (@julliard) 09 Dec '25
09 Dec '25
1
0
[Git][wine/vkd3d][master] 5 commits: vkd3d-shader/dxil: Pass the function emission state to sm6_parser_emit_dx_input_register_mov().
by Henri Verbeet (@hverbeet) 09 Dec '25
by Henri Verbeet (@hverbeet) 09 Dec '25
09 Dec '25
1
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[Git][wine/vkd3d][master] vkd3d-shader/hlsl: Return an error instruction from add_call() on failure.
by Henri Verbeet (@hverbeet) 09 Dec '25
by Henri Verbeet (@hverbeet) 09 Dec '25
09 Dec '25
1
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[Git][wine/vkd3d][master] 9 commits: vkd3d-shader/hlsl: Unify add_shader_compilation() cleanup.
by Henri Verbeet (@hverbeet) 09 Dec '25
by Henri Verbeet (@hverbeet) 09 Dec '25
09 Dec '25
1
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[Git][wine/wine][master] Revert "dwrite: Use uppercase paths for local file loader keys."
by Alexandre Julliard (@julliard) 08 Dec '25
by Alexandre Julliard (@julliard) 08 Dec '25
08 Dec '25
1
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[Git][wine/wine][master] winex11: Check for events again after processing delayed events.
by Alexandre Julliard (@julliard) 08 Dec '25
by Alexandre Julliard (@julliard) 08 Dec '25
08 Dec '25
1
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[Git][wine/wine][master] opengl32: Return the buffers when invalid draw/read buffer are used.
by Alexandre Julliard (@julliard) 08 Dec '25
by Alexandre Julliard (@julliard) 08 Dec '25
08 Dec '25
1
0