Re: [PATCH 3/5] wined3d: make wined3d_swapchain_get_front_buffer_data work with wined3d_texture and sub_resource_idx
by Henri Verbeet 16 Oct '15
by Henri Verbeet 16 Oct '15
16 Oct '15
2
1
16 Oct '15
2
1
Re: [PATCH 1/5] d3d8: call wined3d_swapchain_get_front_buffer_data instead of wined3d_device_get_front_buffer_data in d3d8_device_GetFrontBuffer
by Henri Verbeet 16 Oct '15
by Henri Verbeet 16 Oct '15
16 Oct '15
1
0
Re: [PATCH 6/6] wined3d: Use non-deprecated texture sample builtins also in the fragment pipeline replacement shaders.
by Henri Verbeet 16 Oct '15
by Henri Verbeet 16 Oct '15
16 Oct '15
1
0
2
2
2
2
15 Oct '15
1
0
3
2
1
0
15 Oct '15
2
1