20 Apr '16
2
1
Re: [PATCH 3/8] wined3d: Simplify shader interface matching for SM4+ vertex shaders.
by Henri Verbeet 20 Apr '16
by Henri Verbeet 20 Apr '16
20 Apr '16
2
1
2
1
1
0
20 Apr '16
2
3
20 Apr '16
2
1
Re: [PATCH v3 2/8] wined3d: Implement readback from 2D array textures using glGet[Compressed]TexImage().
by Henri Verbeet 20 Apr '16
by Henri Verbeet 20 Apr '16
20 Apr '16
1
0
Re: [PATCH 05/10] wined3d: Try to avoid glGetTexImage() for 2D array textures.
by Henri Verbeet 20 Apr '16
by Henri Verbeet 20 Apr '16
20 Apr '16
2
4
20 Apr '16
2
2
Re: [PATCH 1/5] dwrite/tests: Added GetFontSignature() test (resend)
by Sebastian Lackner 20 Apr '16
by Sebastian Lackner 20 Apr '16
20 Apr '16
2
1