[PATCH 6/6] d3dx9: Try to use IDirect3DDevice9_StretchRect() in D3DXLoadSurfaceFromSurface().
by Henri Verbeet 20 Nov '18
by Henri Verbeet 20 Nov '18
20 Nov '18
3
2
[PATCH 5/6] d3dx9: Use intermediate surfaces for loading from unmappable source surfaces in D3DXLoadSurfaceFromSurface().
by Henri Verbeet 20 Nov '18
by Henri Verbeet 20 Nov '18
20 Nov '18
3
2
20 Nov '18
2
4
3
6
20 Nov '18
2
2
20 Nov '18
1
0
1
0
1
0
1
0
1
0