[PATCH vkd3d v2 6/6] vkd3d-shader: Remove vkd3d_shader_parse_root_signature().
by Józef Kucia 19 Apr '19
by Józef Kucia 19 Apr '19
19 Apr '19
2
1
[PATCH vkd3d v2 5/6] vkd3d: Prefer vkd3d_shader_parse_versioned_root_signature().
by Józef Kucia 19 Apr '19
by Józef Kucia 19 Apr '19
19 Apr '19
2
1
[PATCH vkd3d v2 4/6] vkd3d: Reimplement ID3D12RootSignatureDeserializer on top of vkd3d_shader_parse_versioned_root_signature().
by Józef Kucia 19 Apr '19
by Józef Kucia 19 Apr '19
19 Apr '19
2
1
[PATCH vkd3d v2 3/6] vkd3d-shader: Implement conversion between root signature 1.0 and 1.1.
by Józef Kucia 19 Apr '19
by Józef Kucia 19 Apr '19
19 Apr '19
2
1
[PATCH vkd3d v2 1/6] vkd3d-shader: Implement parsing of root signature 1.1.
by Józef Kucia 19 Apr '19
by Józef Kucia 19 Apr '19
19 Apr '19
2
1
[PATCH] wined3d: Check GLSL version when using ARB_shader_bit_encoding with uvec4.
by Paul Gofman 19 Apr '19
by Paul Gofman 19 Apr '19
19 Apr '19
3
7
3
13
[PATCH 2/3] msi/tests: Check the NT key first when retrieving registered owner and organization.
by Hans Leidekker 19 Apr '19
by Hans Leidekker 19 Apr '19
19 Apr '19
2
1
[PATCH 3/3] msi: Always use the 64-bit registry view to retrieve registered owner and organization.
by Hans Leidekker 19 Apr '19
by Hans Leidekker 19 Apr '19
19 Apr '19
1
0
19 Apr '19
1
0