2
1
[PATCH] winealsa.drv: Adjust the buffer volume before sending it to ALSA
by Gabriel Ivăncescu 09 May '19
by Gabriel Ivăncescu 09 May '19
09 May '19
1
0
2
1
2
2
[PATCH 1/3] strmbase: Move some internal definitions to strmbase_private.h.
by Zebediah Figura 09 May '19
by Zebediah Figura 09 May '19
09 May '19
1
2
[PATCH 5/5] wined3d: Pass a wined3d_context_gl structure to wined3d_texture_gl_bind_and_dirtify().
by Henri Verbeet 09 May '19
by Henri Verbeet 09 May '19
09 May '19
1
0
[PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to context_apply_ffp_blit_state().
by Henri Verbeet 09 May '19
by Henri Verbeet 09 May '19
09 May '19
1
0
[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to context_apply_blit_state().
by Henri Verbeet 09 May '19
by Henri Verbeet 09 May '19
09 May '19
1
0
[PATCH 2/5] wined3d: Pass a wined3d_context_gl structure to context_bind_shader_resources().
by Henri Verbeet 09 May '19
by Henri Verbeet 09 May '19
09 May '19
1
0
[PATCH 1/5] wined3d: Pass a wined3d_context_gl structure to context_get_tex_unit_mapping().
by Henri Verbeet 09 May '19
by Henri Verbeet 09 May '19
09 May '19
1
0