[PATCH 1/6] qcap/avimux: Use strmbase_sink_init() and heap_alloc_zero() in create_input_pin().
by Zebediah Figura 13 Jun '19
by Zebediah Figura 13 Jun '19
13 Jun '19
1
5
13 Jun '19
1
1
[PATCH v2 1/3] ntdll: Implement RtlCreateUserStack() and RtlFreeUserStack().
by Zebediah Figura 13 Jun '19
by Zebediah Figura 13 Jun '19
13 Jun '19
2
3
[PATCH v5] ntdll/directory: Add support for EXT4 case folding per directory
by Gabriel Ivăncescu 13 Jun '19
by Gabriel Ivăncescu 13 Jun '19
13 Jun '19
2
2
[PATCH v4 1/3] wined3d: Use 3 component norm for 'nrm' opcode in GLSL backend.
by Paul Gofman 13 Jun '19
by Paul Gofman 13 Jun '19
13 Jun '19
3
6
13 Jun '19
2
1
13 Jun '19
2
1
13 Jun '19
2
1
[PATCH vkd3d 1/4] tests: Add bug_if() for Nvidia tessellation shader bugs.
by Józef Kucia 13 Jun '19
by Józef Kucia 13 Jun '19
13 Jun '19
2
1
[PATCH v3 1/3] wined3d: Use 3 component norm for 'nrm' opcode in GLSL backend.
by Paul Gofman 13 Jun '19
by Paul Gofman 13 Jun '19
13 Jun '19
2
3