2
1
1
0
03 Jul '19
1
0
03 Jul '19
1
0
03 Jul '19
1
0
[PATCH 2/3] server: Fix debug event order in generate_startup_debug_events.
by Jacek Caban 03 Jul '19
by Jacek Caban 03 Jul '19
03 Jul '19
1
0
[PATCH 1/2] wineserver: Implement thread priorities on Unix with sched_setscheduler / setpriority
by Rémi Bernon 03 Jul '19
by Rémi Bernon 03 Jul '19
03 Jul '19
2
4
[PATCH 5/5] wined3d: Also try to create a depth/stencil buffer for WINED3D_NO3D devices in swapchain_init().
by Henri Verbeet 03 Jul '19
by Henri Verbeet 03 Jul '19
03 Jul '19
2
1
[PATCH 4/5] wined3d: Pass a wined3d_context_gl structure to set_glsl_compute_shader_program().
by Henri Verbeet 03 Jul '19
by Henri Verbeet 03 Jul '19
03 Jul '19
2
1
[PATCH 3/5] wined3d: Pass a wined3d_context_gl structure to find_glsl_compute_shader().
by Henri Verbeet 03 Jul '19
by Henri Verbeet 03 Jul '19
03 Jul '19
2
1