09 Mar '20
1
0
[PATCH 1/2] wined3d: Handle scale with multisampled destination in texture2d_blt_fbo().
by Paul Gofman 09 Mar '20
by Paul Gofman 09 Mar '20
09 Mar '20
2
2
1
0
09 Mar '20
2
1
[PATCH] wbemdisp: Use pointer moniker instead of custom moniker implementation.
by Dmitry Timoshkov 09 Mar '20
by Dmitry Timoshkov 09 Mar '20
09 Mar '20
2
1
09 Mar '20
2
1
[PATCH 5/5] wined3d: Pass a struct wined3d_adapter pointer to wined3d_check_depth_stencil_match().
by Zhiyi Zhang 09 Mar '20
by Zhiyi Zhang 09 Mar '20
09 Mar '20
2
1
2
1
[PATCH 3/5] wined3d: Pass a struct wined3d_output pointer to wined3d_check_device_type().
by Zhiyi Zhang 09 Mar '20
by Zhiyi Zhang 09 Mar '20
09 Mar '20
2
1
[PATCH 2/5] wined3d: Pass a struct wined3d_output pointer to wined3d_check_device_format_conversion().
by Zhiyi Zhang 09 Mar '20
by Zhiyi Zhang 09 Mar '20
09 Mar '20
2
1