[PATCH 2/9] wined3d: Implement Vulkan buffer shader resource view descriptors.
by Henri Verbeet 13 May '20
by Henri Verbeet 13 May '20
13 May '20
1
0
[PATCH 1/9] wined3d: Implement Vulkan image shader resource view descriptors.
by Henri Verbeet 13 May '20
by Henri Verbeet 13 May '20
13 May '20
1
0
13 May '20
2
1
[PATCH 2/2] kernel32: Use RtlAnsiStringToUnicodeString() in OpenMutexA.
by Akihiro Sagawa 13 May '20
by Akihiro Sagawa 13 May '20
13 May '20
1
0
[PATCH 1/2] kernel32/tests: Add mutex name identity tests with partial multi-byte string.
by Akihiro Sagawa 13 May '20
by Akihiro Sagawa 13 May '20
13 May '20
1
0
13 May '20
1
0
[PATCH 3/4] makedep: Use explicit output file name in linker rules for cross compiled files.
by Jacek Caban 13 May '20
by Jacek Caban 13 May '20
13 May '20
1
0
[PATCH 1/4] winegcc: Introduce --debug-file option for generating separated symbol files.
by Jacek Caban 13 May '20
by Jacek Caban 13 May '20
13 May '20
1
0
1
4
13 May '20
2
6