12 May '20
1
0
[PATCH 3/5] wined3d: Introduce a SPIR-V shader backend for the Vulkan adapter.
by Henri Verbeet 12 May '20
by Henri Verbeet 12 May '20
12 May '20
1
0
[PATCH 2/5] wined3d: Check for a bound compute shader in wined3d_cs_exec_dispatch().
by Henri Verbeet 12 May '20
by Henri Verbeet 12 May '20
12 May '20
1
0
1
0
1
3
[PATCH v2 5/6] quartz/vmr9: Destroy the window when set to windowless or renderless mode.
by Zebediah Figura 12 May '20
by Zebediah Figura 12 May '20
12 May '20
1
0
3
2
12 May '20
2
1
12 May '20
2
1
[PATCH v2] winegstreamer: Unref the GstCaps object in init_new_decoded_pad().
by Akihiro Sagawa 12 May '20
by Akihiro Sagawa 12 May '20
12 May '20
2
1