19 Jan '21
1
1
[PATCH 2/2] gdi32: Avoid best fit chars when mapping unicode character to a glyph index.
by Dmitry Timoshkov 19 Jan '21
by Dmitry Timoshkov 19 Jan '21
19 Jan '21
1
0
1
0
[PATCH v2 4/4] winmm: Get rid of TIME_SMPTE format support in waveOutGetPosition().
by Akihiro Sagawa 19 Jan '21
by Akihiro Sagawa 19 Jan '21
19 Jan '21
2
1
[PATCH v2 3/4] winmm/tests: Strictly test returned time format of waveOutGetPostion().
by Akihiro Sagawa 19 Jan '21
by Akihiro Sagawa 19 Jan '21
19 Jan '21
2
1
[PATCH v2 2/4] winmm: Get rid of TIME_MS format support in waveOutGetPosition().
by Akihiro Sagawa 19 Jan '21
by Akihiro Sagawa 19 Jan '21
19 Jan '21
2
1
[PATCH 3/5] ddraw: Use BitBlt() for exclusive mode frontbuffer updates if the swapchain window is not in the foreground.
by Henri Verbeet 19 Jan '21
by Henri Verbeet 19 Jan '21
19 Jan '21
1
0
1
0
[PATCH 1/5] wined3d: Implement the "precise" flag in the GLSL shader backend.
by Henri Verbeet 19 Jan '21
by Henri Verbeet 19 Jan '21
19 Jan '21
1
0
19 Jan '21
1
0