2
1
01 Dec '21
2
1
[PATCH v2 1/6] wined3d: Always set GL_PIXEL_UNPACK_BUFFER binding in wined3d_texture_gl_allocate_mutable_storage().
by Zebediah Figura 01 Dec '21
by Zebediah Figura 01 Dec '21
01 Dec '21
2
11
[PATCH vkd3d v8 1/4] vkd3d-shader/hlsl: Perform a copy propagation pass.
by Giovanni Mascellani 01 Dec '21
by Giovanni Mascellani 01 Dec '21
01 Dec '21
3
6
01 Dec '21
2
5
01 Dec '21
4
6
[PATCH] ntdll: Remove the no longer used "mutex" argument to server_select().
by Zebediah Figura 01 Dec '21
by Zebediah Figura 01 Dec '21
01 Dec '21
1
0
01 Dec '21
1
0
[PATCH v3] ws2_32: hardcode optlen to 4 for setsockopt in the TCP_NODELAY case
by Bastien Orivel 01 Dec '21
by Bastien Orivel 01 Dec '21
01 Dec '21
2
1
1
0